Society for the Social Study of Mobile Communications


The Society for the Social Study of Mobile Communication (SSSMC) is intended to facilitate the international advancement of cross-disciplinary mobile communication studies. It is intended to serve as a resource and to support a network of scholarly research as to the social consequences of mobile communication.




Thursday, June 8, 2017

CFP:Japan in the Digital Age

Japan in the Digital Age
Call for Papers for a one-day Symposium
Saturday 28th October, 2017
The Shed, Manchester Metropolitan University, Manchester

Keynote Speakers
Prof. Ian Condry, Professor of Japanese Cultural Studies, Massachusetts Institute of Technology

Mr. Kazuhito Gen-I (?? ??), award-winning media practitioner, working on 2.5 Dimension project (theatre adaptation of anime, manga and videogame)

Japan has been a place of fascination throughout the years, particularly to those interested in media and popular culture, business, science and technology, and other related areas such as transport and tourism. Yet surprisingly, there is little sustained discussion on how contemporary Japan is situated within the rapidly changing landscape of digital technologies in the New Millennium. How has digitisation changed Japanese aesthetics and values? Have mobile phone technologies altered the way Japanese business language is used? How does 'tradition' shape Japanese digital cultures? Such questions need urgent attention as currently, there are a number of significant and innovative digital initiatives in Japan which have impacted on Japanese culture and arts, technology, business and society, but are little known outside of Japan.

We invite academics, PG students, industry researchers and practitioners for contributions which examine the transformation of Japan in the Digital Age, and the transformation of the Digital Age through Japanese culture, practice, politics, technologies, industries and beyond. The overall aim of the Symposium is to provide a supportive and inspiring environment to encourage cross-disciplinary and cross-sector dialogues, to learn about innovative digital projects in Japan, and to build a network of those engaged with Japan through their work and lives.

Suggested topics include:
  • Digital technologies and Japanese popular culture (e.g. anime/manga, games, fashion)
  • Japanese digital identity, politics and society
  • Digital communications, Japanese language and business
  • Innovative Japanese digital design and technologies
Please submit a 250-word abstract to e.miyake@mmu.ac.uk by 4th August 2017, using the following format: title + abstract; name of author(s); affiliation; email; key words. For any enquiries, please get in touch with Dr. Esperanza Miyake (e.miyake@mmu.ac.uk)?