Society for the Social Study of Mobile Communications


The Society for the Social Study of Mobile Communication (SSSMC) is intended to facilitate the international advancement of cross-disciplinary mobile communication studies. It is intended to serve as a resource and to support a network of scholarly research as to the social consequences of mobile communication.




Friday, November 20, 2015

CFP: Information and Communication Technologies and Development (ICTD2016)

CFP: Information and Communication Technologies and Development (ICTD2016)

June 3-6, 2016
University of Michigan
http://ictd2016.info/cfp/

Call for Papers and Notes
The Eighth International Conference on Information and Communication Technologies and Development (ICTD2016), to be hosted at the University of Michigan from June 3-6, 2016, cordially invites you to submit Full Papers and Notes. Held in cooperation with ACM SIGCHI and ACM SIGCAS, ICTD2016 will provide an international forum for scholarly researchers to explore the role of information and communication technologies (ICTs) in social, political, and economic development. The ICTD conferences have been taking place approximately every 18 months since 2006; 2016 marks the first time that the conference will go to an annual cycle.

Important dates
November 20, 2015: Deadline for submission of Full Papers
January 15, 2016: Notification of acceptances for Full Papers
January 29, 2016: Deadline for submission of Notes
February 26, 2016: Notification of acceptances for Notes
March 25, 2016:  Camera-ready Full Papers and Notes due

All submission are due 11:59 pm UTC. 

Over the past several decades, as radio and television have been joined by computers, the Internet, and mobile devices, information and communication technologies (ICTs) have become more pervasive, more accessible, and more relevant in the lives of people around the world. Virtually no sphere of human activity remains apart from ICTs, from markets to health care, education to governance, family life to artistic expression. Diverse groups across the world interact with, are affected by, and can shape the design of these technologies. The ICTD conference is a place to understand these interactions, and to examine, critique, and refine the persistent, pervasive hope that ICTs can be enlisted by individuals and communities in the service of human development. There are multidisciplinary challenges associated with the engineering, application and adoption of ICTs in developing regions and/or for development, with implications for design, policy, and practice.

For the purposes of this conference, the term “ICT” comprises electronic technologies for information processing and communication, as well as systems, interventions, and platforms that are built on such technologies. “Development” includes, but is not restricted to, poverty alleviation, education, agriculture, healthcare, general communication, gender equality, governance, infrastructure, environment and sustainable livelihoods. The conference program will reflect the multidisciplinary nature of ICTD research, with anticipated contributions from fields including (but not limited to) anthropology, computer science, communication, design, economics, electrical engineering, geography, human-computer interaction, information science, information systems, political science, public health, and sociology.


Saturday, October 17, 2015

CFP: 13th ICA Mobile Pre-Conference: The All-Powerful Mobile


CALL FOR WORKSHOPS
13th ICA Mobile Pre-Conference:
The All-Powerful Mobile
June 8, 2016, Fukuoka Art Museum, Japan

Deadline for Workshop Proposals: December 15, 2015.

Two decades of research on the social implications of mobile-mediated communication have passed, during which the repertoire of mobile devices and mobile contents, functions and usage contexts have tremendously expanded. As we stand at the threshold of the third decade of mobile media research, we can look back at how powerful the influence of mobile media has been in several aspects of people’s everyday life, and use these insights to speculate about what the future of mobile media and mobile research may bring.

The 13th annual ICA Mobile pre-conference aims to reflect upon the influence of mobile technologies on everyday practices through the theme “The All-Powerful Mobile.” The pre-conference will be organized into Blue Sky Workshops. These workshops will provide a forum where graduate students, new faculty, and more experienced scholars can discuss their research, thus creating an opportunity to cultivate a supportive and integrated community of thinkers. The preconference will also feature an opening keynote speaker and other engaging informal, more social, activities.

We invite workshop proposals covering a broad range of topics related to the social implications of mobile media. Topics may include mobile media and civic engagement, mobile activism and social movements, mobile social media, mobile learning and education, mobile media research methods, mobile media and youth, mobile media in international contexts, mobile health, mobile cultures and art, mobile media and place, mobile journalism, mobile media usability and UX issues, mobile language, sociology/anthropology/psychology of mobile communication and mobile media histories.
Workshop proposals are welcome from scholars at all stages of their careers and across multiple disciplines related to mobile communication. We particularly encourage mobile scholars from the Asian region to submit a proposal. Each workshop will be allotted a timeslot of approximately 2 hours. Workshops should focus on the dissemination and discussion of new ideas, theory and empirical results, but can also be more practically or industry oriented. A workshop is typically organized around a consortium of 4-5 proposers who present and discuss their work, but should be open to the active partcipation of other preconference attendees. Preconference attendees can attend multiple workshops.

Submissions should include a workshop summary of 500-800 words (excluding title and references). This summary should describe:
(1) the topic and its relation to the preconference theme,
(2) the goal of the workshop
(3) the scheduled activity, detailing how participants and the audience may be involved, and
(4) the proposers and their contribution to the workshop.

Proposals can be submitted via email to icamobile16@gmail.com. The workshop summaries will be published online and in the printed program. Submissions will be reviewed by a review committee of mobile scholars, and selected based on criteria of relevance, originality, theoretical/practical contribution, clarity of presentation, as well as fit with the conference theme. Review will be non-blind due to the workshop nature. Notifications of acceptance will be emailed to contributors by January 2016.

Mobile scholars who wish to submit a workshop proposal but are still looking for additional participants to form a consortium, are advised to use the twitter hashtag #icamobile16 or to add a post on the ICA Mobile Facebook page.

Thursday, September 24, 2015

MobileMe&You

MobileMe&You: A Mobile-First Conference

October 28-30

COLLEGE OF JOURNALISM AND MASS COMMUNICATIONS UNIVERSITY OF NEBRASKA-LINCOLN

For more information contact Gary Kebbel at garykebbel@UNL.EDU 
or call 703.582.6758


Mobile media are here.
The future is how you use them. 
Learn the best mobile media practices for informing, discussing and solving. Come to Mobile Me & You at the University of Nebraska-Lincoln College of Journalism and Mass Communications, Oct. 28-30.

WHAT: A conference discussing the power of mobile media to improve our daily lives
WHO: Anyone - professionals, faculty or students - who wants to reach the audience of the future
WHY: Discover how mobile media apply to your discipline, your issues, your audience





Thursday, September 10, 2015

CFP: Media Ecology Association Affiliate


ECA 2016 Convention: Call for Papers, Media Ecology Association Affiliate

June 23-26, 2016
Bologna, Italy


ECA's Media Ecology Association Affiliate invites submissions for the 107th Annual ECA Convention. We invite competitive papers, thematic panels, roundtables, etc., relevant to the field of media ecology. Of particular interest would be papers and sessions related to the theme of the MEA's annual meeting, to be held in Bologna, Italy, on June 23-26, 2016, hosted by the University of Bologna ("Interfaces of Play and Game: Engaging Media Ecosystems"). For more information on media ecology and the MEA, see <http://www.media-ecology.org/>.

We are also interested in submissions based on the ECA convention theme, which is [R]evolution.  Media ecology scholarship has long been interested in the various revolutions associated with the introduction of new communication technologies, from the first writing systems, the alphabet, and the printing press, to the communications revolution of the 19th century, and and the social and cultural revolutions related to the electronic media, television, computers, the internet, web, social media, and mobile technology. At the same time, we recognize the process of media evolution, and the continuity that exists from orality to literacy to electricity and digitality. We welcome submissions from students, junior and senior scholars alike, and we encourage co-sponsored submissions that promote interdisciplinary collaboration.

All submissions, which should fall into one of the two categories listed below, must be received by 11:59 PDT October 15, 2015 in order to be considered.

I. Competitive Papers

A. Competitive papers should not have been presented previously at another conference, (with the exception of a student-only conference), be accepted for publication, or have been published.

B. Individual submissions of complete competitive papers should include two separate attachments:

  1. Title page, which includes the title of the paper, the names of all authors, and each author’s address, phone number, email address, and affiliation. Please use an asterisk to note which author will be the presenter.
  • Please label all debut papers with the phrase “DEBUT PAPER” in the upper right-hand corner of the title page. To qualify as a debut paper, the author or co-authors must not have presented a paper at a state, regional, national or international convention. All authors of a co-authored paper must meet these eligibility requirements for a paper to be considered a Debut Paper.
  • Where appropriate, label “STUDENT” in the upper right-hand corner of the title page. All authors must be students to be considered a student paper.
  • Audio-visual requests should be listed on the detachable title page. Please note that equipment availability is limited.
  • The following statement MUST be included with every submission in order for it to be eligible for review:

    In submitting the attached paper or proposal, I/We recognize that this submission is considered a professional responsibility. I/We agree to present this panel or paper if it is accepted and programmed. I/We further recognize that all who attend and present at ECA’s annual meeting must register and pay required fees.
  1. A manuscript that includes: (a) a 250-500 word abstract of the paper (with title appearing on this page) and (b) a maximum of 25-pages of text, excluding references and tables. No information in the paper that identifies the author(s) (beyond that which appears on the title page). Please remove any identifiers, such as the author’s name, from the paper and electronic file from the header or on the file label. Please follow APA format guidelines.


II. Panel and Roundtable Proposals
A. Panel, roundtable, and innovative presentation proposals should focus on some unifying theme or concept relevant to research, theory, or instruction related to the field of media ecology.
  1. Programs may consist of a chair, individual presenters, and a respondent; however, roundtable discussions, performance venues, or other unique formats are encouraged.
  2. We request that any person serving as chair and/or respondent not be a participant in the panel or roundtable.
  3. Innovative program proposals, especially those that provide opportunities for engaged interaction among participants and attendees, are encouraged.
  4. Programs co-sponsored with other interest groups are also welcome. Programs that relate to the convention theme, “[R]evolution,” are encouraged.
  5. The panel organizer is expected to take responsibility for communication with the Interest Chair, alert her to any changes or problems and to ensure that panelists register for the conference and deliver their papers.

B. Panel proposals should include the following:
  1. Thematic title of the panel/roundtable.
  2. One-page rationale for the panel/roundtable and explanation of how the papers are thematically linked.
  3. Names of the chair and respondents (if any). Chairs should not also be designated as respondents.
  4. Names, mailing addresses, telephone numbers, email addresses, and institutional affiliations of all participants.
  5. Title and brief (1-2 paragraph/s) description of each presentation.
  6. A program copy (no more than a 75-word description) as it should appear in the final program.
  7. Equipment needed for the program. Please note that equipment availability is limited.
  8. The following statement MUST be included with every submission in order for it to be eligible for review:

    In submitting the attached paper or proposal, I/We recognize that this submission is considered a professional responsibility. I/We agree to present this panel or paper if it is accepted and programmed. I/We further recognize that all who attend and present at ECA’s annual meeting must register and pay required fees.

Please send your submissions and/or inquiries to the MEA affiliate planner, Lance Strate, at strate@fordham.edu. All submissions should be submitted as either a .doc/.docx, .odt, or .pdf file. Remember, the deadline for submissions is 11:59 PDT October 15, 2015.

Please note that acceptance of a paper or panel proposal obligates authors to attend the conference and present the paper.

CFP: Ubiquitous Media Systems

Call for Papers: Ubiquitous Media Systems 

Special issue of the Journal of Theoretical and Applied Electronic Commerce Research

Guest Editors: Eusebio Scornavacca, Stefano Za, Kevin Carillo


The Journal of Theoretical and Applied Electronic Commerce Research is planning a special issue on Ubiquitous Media Systems.

As of 2014, the total number of all types of mobile-connected devices has exceeded the world’s population and is forecasted to reach 1.5 devices per human being in 2019 [1]. The pace of the emergence and mainstream adoption of new forms of ubiquitous computing devices such as smartphones, tablets and ‘phablets’ has not ceased gaining momentum - demarking an evolutionary step in the ubiquitous computing trend [2]. The extinction of mobile phones and the proliferation of fluid multi-device platforms such as iOS, Android and Windows 8 have blurred the traditional boundaries between stationary and mobile information systems [3], [4].

This dissolution of the traditional segmentation of computing contexts represents a remarkable shift in the fundamental temporospatial nature of IT artifacts [5], [6]. Indeed, individuals are gradually ceasing to perceive their mobile and non-mobile devices as independent ecosystems, but rather as an evolving collection of interconnected devices that are progressively playing a major role in their daily lives [7], [8]. This significant technological evolution has given birth to a new and complex form of connected IT artifact, Ubiquitous Media Systems (UMS),  that encapsulates various functions and provides fluid information access across a variety of channels; allowing users to accomplish a multitude of tasks and interact fluidly in a ubiquitous ecosystem [4].

As information access becomes fully ubiquitous and the utilitarian, as well as hedonic functionalities of those devices increase, the emergence of fluid and evolving techno-ecosystems poses important challenges and opportunities for ecommerce theory and practice. By gradually blurring physical, social and temporal boundaries ubiquitous media systems allow to deliver new as well as existing online products and services through a multitude of interconnected channels, but also engender radically novel and unthought-of opportunities for e-commerce [9]–[11].

Ubiquitous access to the Internet of things also represents new marketing opportunities for businesses as well as the challenge to deeply understand users’ behavior in this fluid digital ecosystem [12]. Apprehending ubiquitous media systems user behavior is a difficult challenge as the rules that govern its functioning keep being redefined each time a new form of connected device appears on the market [13], [14].

Unfortunately, the understanding of the specificities that surround ubiquitous media systems in the electronic and mobile commerce contexts is also limited in information systems research [15], [16]. There is a general tendency to focus on individual or subsets of devices, functionalities, or sub-phenomena, which leads to a fragmented and distorted understanding of the ubiquitous media systems reality [17], [18]. This new, complex, interconnected and amalgamated form of IT artifact requires a more holistic and encompassing research approach that is capable of capturing the specificities and pervasiveness of ubiquitous media systems.


Subject Coverage

The objective of this Special Issue is to present the current state of research and practical experiences on ubiquitous media systems from the perspective of electronic commerce research. Particularly we welcome interdisciplinary research that is able to connect theory and practice; aiming to break the traditional conceptual research boundaries dividing stationary and mobile systems. Topics of interest include, but are not limited to, the following:
  
Usability of ubiquitous media systems
System fluidity – seamless access across multiple devices
The impact of ubiquitous environments on productivity
Legal, social ethical issues regarding ubiquitous media systems
Multi-channel ecommerce applications and strategy
Trust, loyalty, and privacy issues in ubiquitous media systems
Security in ubiquitous media systems
Ubiquitous media systems and new business models
Challenges and specificities for payment systems
Big data and ubiquitous media systems


Notes for Intending Authors

We are seeking original, innovative, and scientifically rigorous papers presenting practical experiences, methodological challenges, or impacts of ubiquitous media systems. Especially empirical research, case studies or theory based qualitative and quantitative studies, are welcome.

Submitted papers should not have been previously published nor be currently under consideration for publication elsewhere.

Author guidelines can be found at http://www.jtaer.com/author_guidelines.doc . All submissions will be refereed by at least three reviewers. Submissions should be directed by email to jtaer.ums@utalca.cl.

For more information, please visit the following web site: http://www.jtaer.com.


Important dates

Full paper submission: 15 December 2015
Notification of acceptance: 15 February 2016
Revised submission: 15 March 2016
Final acceptance notification: 15 April 2016
Camera ready version of paper: 15 May 2016
Publication: May – September 2016


Guest Editors

Eusebio Scornavacca
Merrick School of Business
University of Baltimore
1420 N. Charles St.
Baltimore, MD 21201 – USA

Stefano Za,
eCampus University
Via Isimbardi, 10
22060 Novedrate (CO) – ITALY
Phone: +39 06 85225 553

Kevin Carillo
Toulouse Business School
20 Boulevard Lascrosses,
31068 Toulouse – FRANCE


References
[1] Cisco, “Cisco Visual Networking Index: Global Mobile Data Traffic Forecast Update 2014–2019,” 2015.

[2] K. Lyytinen, Y. Yoo, U. Varshney, M. Ackerman, G. Davis, M. Avital, D. Robey, S. Sawyer, and C. Sorensen, “Surfing the next wave: design and implementation challenges of ubiquitous computing,” Commun. Assoc. Inf. Syst., vol. 13, no. 1, pp. 697–716, 2004.

[3] S. Vodanovich, D. Sundaram, and M. Myers, “Research Commentary —Digital Natives and Ubiquitous Information Systems,” Inf. Syst. Res., vol. 21, no. 4, pp. 711–723, Dec. 2010.

[4] K. Carillo, E. Scornavacca, and S. Za, “An investigation of the role of dependency in predicting continuance intention to use ubiquitous media systems: combining a media sytem perspective with expectation-confirmation theorie,” in Twenty Second European Conference on Information Systems (ECIS2014), 2014, pp. 1–17.

[5] M. H. Jackson, “Fluidity, Promiscuity, and Mash-Ups: New Concepts for the Study of Mobility and Communication,” Commun. Monogr., vol. 74, no. 3, pp. 408–413, Sep. 2007.

[6] E. Scornavacca, “Incorporating System Portablity into Technology Acceptance Models,” in International Conference on Mobile Business, 2014.

[7] C. Sørensen and D. Gibson, “Ubiquitous visions and opaque realities: professionals talking about mobile technologies,” info, vol. 6, no. 3, pp. 188–196, 2004.

[8] R. Scheepers and C. Middleton, “Personal ICT Ensembles and Ubiquitous Information Systems Environments: Key Issues and Research Implications,” Commun. Assoc. Inf. Syst., vol. 33, no. 1, pp. 381–392, 2013.

[9] K. Lyytinen and Y. Yoo, “Research Commentary: The Next Ware of Nomadic Computing,” Inf. Syst. Res., vol. 13, no. 4, pp. 377–388, 2002.

[10] O. Henfridsson and R. Lindgren, “Multi-contextuality in ubiquitous computing: Investigating the car case through action research,” Inf. Organ., vol. 15, no. 2, pp. 95–124, 2005.

[11] R. Lindgren, M. Andersson, and O. Henfridsson, “Multi-contextuality in boundary-spanning practices,” Inf. Syst. J., vol. 18, no. 6, pp. 641–661, Nov. 2008.

[12] a. Ghose and S. P. Han, “An Empirical Analysis of User Content Generation and Usage Behavior on the Mobile Internet,” Manage. Sci., vol. 57, no. 9, pp. 1671–1691, 2011.

[13] IDC, “A Future Fueled by Phablets – Worldwide Phablet Shipments to Surpass Portable PCs in 2014 and Tablets by 2015, According to IDC,” Framingham, Massachusetts, 2014.

[14] A. Oulasvirta, T. Rattenbury, L. Ma, and E. Raita, “Habits make smartphone use more pervasive,” Pers. Ubiquitous Comput., vol. 16, no. 1, pp. 105–114, 2012.

[15] A. Ghose, S. P. Han, and K. Xu, “Mobile commerce in the new tablet economy,” in Thirty Fourth International conference on Information Systems (ICIS2013), 2013.

[16] A. Ghose, A. Goldfarb, and S. P. Han, “How is the Mobile Internet Different?,” Inf. Syst. Res., vol. 24, no. 3, pp. 613–631, 2012.

[17] Y. Bang, D.-J. Lee, K. Han, M. Hwang, and J.-H. Ahn, “Channel Capabilities, Product Characteristics, and the Impacts of Mobile Channel Introduction,” J. Manag. Inf. Syst., vol. 30, no. 2, pp. 101–126, 2013.

[18] Y. Bang, D. Lee, and K. Han, “Access Affordance of Mobile Technology in e-Commerce: Change of Purchase Time Dispersion,” in Thirty Fifth International Conference on Information Systems (ICIS2014), 2014, pp. 1–15.


Monday, August 31, 2015

CFP: WHAT IS MEDIA?


WHAT IS MEDIA?
Experience • Exploration • Emergence

UNIVERSITY OF OREGON • PORTLAND, OREGON, USA • APRIL 14-16, 2016

What is media today? How is media studies defined? How have media technologies transformed media theory and practice? What are the futures of media and how are they evolving?

With media including a wider and wider range of concepts, products, services, and institutions, the definition of media continues to be in a state of flux. Important questions abound and we will address a sweeping range of issues at the What is Media? event next April in Portland.

The conference will feature a unique coalescing of media scholars, government and community officials, industry professionals, alumni, and students, as well as artists, filmmakers, grassroots community organizations, and the public. The event will feature keynote speakers, roundtables, paper presentations, and special events, in an attempt to answer questions about the ever-evolving nature of media.

Presentations/papers/installations may include the following topics (as well as others):
  • What is a medium? What distinguishes a medium from the media? How are they changing? What are the new emerging media? What are immersive media?
  • What is media studies? What is the relationship between media, communication, and film studies?
  • How does media studies relate to other areas of inquiry and other disciplines?
  • What are current approaches to the study of media effects, media audiences, and media psychology?
  • What can media professionals learn from media studies and vice versa?
  • What is media industry studies? and its relationship to political economy and media economics?
  • What is citizen/civic media? and the roles/responsibilities of the media in contemporary democracy?
  • What are media ecologies? In what ways do they address the environmental crisis?
  • How is media similar/different in various cultures? and the significance of media in a global context?
  • What new economic, cultural, political, and social factors are affecting media?
  • How does media studies highlight gender, race, and/or indigenous concerns?
  • What is the philosophy of media? media ethics? media aesthetics?
  • How does science and technology studies deal with media?
  • What is mediation and/or mediatization?
  • What are the relationships between media technologies and media content?
  • What are the positive/negative consequences of media technologies for the public interest?
  • What are the current trends in media education and media literacy?
  • How have media technologies been embraced by spiritual/contemplative organizations?
  • Where do media, the arts and sciences converge (e.g. intermedia, biomedia, etc.)?
  • What laws, regulations, and/or policies are appropriate for the media today?
  • What are the emerging discourses of media, surveillance and cybersecurity?
  • What is media archaeology? What can media history teach us about the future of media?

Conference Organizers:
Janet Wasko (University of Oregon) and Jeremy Swartz (University of Oregon)

Send 100-150 word abstracts of papers or presentations by November 2, 2015 to:
Janet Wasko • jwasko@uoregon.edu
School of Journalism and Communication
University of Oregon, Eugene, Oregon, 97403-1275, USA

Wednesday, August 19, 2015

CFP: Convergence

Convergence: Special Issue vol. 23, no. 3 (August 2017)

Guest Editors: Stine Lomborg and Mette Mortensen (University of Copenhagen)

The concept of crossmedia has primarily been associated with the production of media content for multiple platforms. At the same time,media users also cross media – they combine, juggle, and move almost seamlessly between various media platforms and services: to pursue information and entertainment, to communicate about and undertake tasks, and respond to demands in their everyday lives. Mobile media such as smartphones and tablets with ubiquitous internet access epitomize this development and converge various media on a single multi-purpose platform. A key observation in the current, digital media landscape is that media use – from television to telephones – is increasingly personalised, fragmented and connective. Blurring the boundaries not only between users and producers, but also between amateurs and professionals, laymen and experts, this development has prompted new forms of participation (collaboration, co-creation etc), and, consequently, new terms such as produsers, citizen journalists, prosumers etc. Crossmedia use transforms interpersonal communication, journalism, political communication, cultural consumption, celebrity culture, and many other central areas and aspects of society. But how might new types of users – and forms of crossmedia use – be defined? How do users combine and reinterpret the relationship between so-called 'old' and 'new' media? And to what extent are traditional distributions of power challenged and changed by the ability of users to circulate content on and across multiple platforms?

Understanding how individual media users cross media, and how they organise and make meaning in networks of media, is pivotal to furthering academic scholarship on crossmedia and the contemporary media user.

This speial issue of Convergence aims to develop the conceptualisation and analysis of contemporary crossmedia use and users in order to study the implications for users themselves as well as for media companies and society at large.

We encourage theoretical as well as empirically grounded contributions on crossmedia use and users addressing subjects such as:
  • Conceptualisations of crossmedia in a personal media environment
  • Changing relations between consumption and production (e.g. produsage, prosumption)
  • Personalised and connective media use and its consequences
  • The consequences of audience fragmentation for the measurement of media use and targeting
  • New actor roles and forms of participation
  • Power structures and flows in crossmedia communication
  • Institutional and private crossmedia flows
  • Audience studies adapted to cross media usage and users


Submission details:

Prospective authors should submit an abstract of no more than 500 words by email to Stine Lomberg and Mette Mortensen.  A selection of authors will be invited to submit a full paper. Please note that acceptance of abstract does not guarantee publication, given that all papers will be put through the journal's peer review process. All enquiries should be directed to the editors of this special issue.

Deadline for abstracts:  15 September 2015
Notification to authors:  15 October 2015
Deadline for submission of full papers:  1 May 2016
Final revised papers due:  1 November 2016
Print publication:  August 2017


Sunday, August 9, 2015

CFP: International Digital Divide Conference 21-22 October 2015, Scottsdale (Phoenix), Arizona, USA

PARTNERSHIP FOR PROGRESS ON THE DIGITAL DIVIDE
2015 INTERNATIONAL CONFERENCE
Creating Connections, Building Bridges: Advancing the Digital Divide Research, Policy, and Practice Agenda
21-22 October 2015
Arizona State University SkySong
Scottsdale (Phoenix), Arizona USA

In 1995, based on U.S. Census data collected in 1994, the newly created U.S. National Telecommunications and Information Administration (NTIA) prepared and released the landmark report “Falling Through the Net: A Survey of the ‘Have Nots’ in Rural and Urban America”. As a result, the inequalities of online access began to be discussed as the “Digital Divide” was recognized as a key challenge in countries around the world.

Twenty-one years after that identification of the digital divide through social scientific research, the gaps persist and in many cases grow. According to the latest available data from the International Telecommunication Union, in all but 21 out of 228 countries around the world, and even in the vast majority of developed countries, at least 20% of the population does not benefit from even minimal access to the Internet at home. Even within the top 50 countries in Internet access, 18 countries, ranging from Bahrain to New Zealand to the United States, have 20-30% of their households offline and in 11 countries, including Spain, Italy, Croatia, and Russia, 30-38% of their populations have no Internet access at home. And, that trend continues with even some developed and wealthy countries with Very High Human Development according to the United Nations having around half their households without Internet access (e.g., Greece with 44%, Saudi Arabia with 46%, and Puerto Rico, a U.S. territory, with 51% offline).

While the digital divide has always impacted groups across a wide range of ages, now, given the number of years the digital divide has already persisted and its likely continuation into the future, these experiences of inequality will affect individuals across their entire life course. More than two decades of research, policy, and practice have taught us that the digital divide is about gaps in access and connectivity; the skills and digital literacy needed to interpret, understand, and navigate information presented online; effective use by individuals and communities; the impact of socio-economic factors on user behavior; the role of motivation, attitudes, and interests; differences in patterns of usage; the ways in which people use the Internet to create content; and the resulting socio-economic and cultural effects. But, more than that, when fully assessed and understood, it is evident that the digital divide has now taken its place alongside other long-standing, persistent issues of social equity and social justice.

The interdisciplinary Partnership for Progress on the Digital Divide (PPDD) 2015 International Conference brings together researchers, policymakers, and practitioners to strategize actions and catalyze solutions to this pressing societal concern. PPDD 2015 provides an extended, in-depth opportunity to consider the current state and future possibilities for research, policy, and practice that informs issues related to the digital divide around the world. Further, the Conference works to identify new areas of necessary, productive research focus to foster greater understanding and enlighten policy and practice going forward so that all global citizens can participate fully in the digital, networked age. As a major outcome of PPDD 2015, we plan to produce an edited volume of the top papers as well as special issues of journals on specific themes within the digital divide area.

Hosted by the Arizona State University (ASU) School of Public Affairs, PPDD 2015 will be held at ASU’s high-tech SkySong in the Scottsdale area of Phoenix, Arizona, USA with complimentary transport to/from discounted hotel room blocks in pleasurable Old Town Scottsdale, a 5-10 minute drive from SkySong.

Involving scholars, policymakers and practitioners at all stages of their careers, sessions at PPDD 2015 will include reports of research from any discipline and any theoretical and methodological approach that contributes to exploring the issues surrounding the digital divide as well as discussions of policy and practice work, experiences, ideas, challenges, and opportunities. In addition, there will be plenaries, including an opening plenary luncheon on 21 October, and a keynote luncheon on 22 October.

The final session of PPDD 2015 is a highly interactive, lively brainstorming and collaborative thinking dialogue among all presenters and other attendees to create partnerships and inspire new ideas for digital divide research, policy, and practice. All participants in PPDD 2015 will have the opportunity to provide in advance position papers for this session that will be made available prior to the Conference and permanently archived via an e-book on the PPDD website.

If you would like to present and discuss your work during PPDD 2015 and have it included in the online PPDD 2015 Conference Proceedings and/or if you would like to provide a Position Paper for inclusion in the PPDD 2015 E-Book, please see the Call for Participation (http://www.ppdd.org/conferences/ppdd2015/cfp/) for instructions on how to submit your work for consideration.

If you would like to just attend PPDD 2015 to explore the issues and grow your knowledge and network of connections, please know that you are very welcome and valued in the PPDD Conference Community.

Please join PPDD and an unprecedented broad multi-disciplinary coalition of co-sponsoring organizations from academic and practitioner communities to share your insights and expertise. Together, we will enrich the dialogue, connect research, policy and practice, and advance the agenda on the digital divide.

Please contact conference [at] ppdd [dot] org with any questions.

------------------------------------------
CALL FOR PARTICIPATION
------------------------------------------

If you would like to 1) present and discuss your work during PPDD 2015 and have it included in the online PPDD 2015 Conference Proceedings and/or if you would like to 2) provide a Position Paper for inclusion in the PPDD 2015 E-Book, we look forward with enthusiasm to your contribution and ask that you please follow the instructions provided at http://www.ppdd.org/conferences/ppdd2015/cfp/ to submit your work.

1) Deadline to Submit Your Work for Consideration for Presentation: 20 August 2015 11:59 p.m. Hawaii Time
Notification of Acceptance: 27 August 2015
If you have visa or other time-sensitive concerns, please submit your work as quickly as possible as directed below and email conference [at] ppdd [dot] org to request an expedited review so you can receive notification shortly after submission.

Submissions that follow the instructions provided at http://www.ppdd.org/conferences/ppdd2015/cfp/ are welcome from researchers, policymakers, and practitioners at all stages of their careers, from any theoretical and methodological approach, and across multiple disciplines engaged in work that informs issues related to the digital divide, including but not limited to:
  • gaps in access and connectivity
  • digital inclusion
  • digital exclusion
  • digital (dis)engagement
  • challenges and opportunities
  • social and cultural aspects of the divide
  • the skills and digital/information literacy needed to interpret, understand, and navigate information presented online
  • effective use by individuals and communities
  • the impact of socioeconomic factors on user behavior
  • the role of motivation, attitudes, and interests
  • differences in patterns of usage
  • characteristics and conceptualizations of non-users
  • the ways in which people use the Internet to create content
  • different forms of capital and power relationships
  • the impact of new and evolving technologies
  • the mobile divide
  • the interplay of influence with mobile technologies
  • socioeconomic and cultural effects
  • social equity, social and economic justice, and democracy
  • the ethics of digital inequality
  • community informatics
  • social informatics
  • social planning
  • international development
  • indigenous populations
  • education
  • ICTs and well-being
  • health
  • disability and accessibility
  • politics, digital government, digital citizenship, smart cities/citizens/government, civic engagement, adoption issues, and (in)equality
  • global citizenship
  • policy and its impacts, including information/telecommunications policy, net neutrality, and open access
  • public access initiatives
  • practitioner-oriented topics considering aspects of design, management, implementation, assessment, and collaboration
  • the application of research to communities, practice, and public and private sector initiatives


2) Deadline to Submit a Position Paper for the PPDD 2015 Conference E-Book: 7 September 2015 11:59 p.m. Hawaii Time
All PPDD 2015 attendees may submit a position paper and all submissions that follow the guidelines provided at www.ppdd.org/conferences/ppdd2015/cfp/ will be included in the PPDD 2015 Conference E-Book.

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HOTELS, VENUE, AND POST-CONFERENCE ACTIVITIES
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On the PPDD 2015 Hotels, Venue, and Post-Conference Activities page (http://www.ppdd.org/conferences/ppdd2015/hotelsvenue/), you will find full details about our hotels, SkySong, and the Scottsdale area as well as post-conference information if you are also attending AoIR IR16 and/or would like to take advantage of exciting opportunities to see digital divide work in action in the Gila River American Indian Community and experience the natural wonders of the American Southwest on a study tour to Sedona and the Grand Canyon, both of which require registration by 31 August.

We have secured extremely low room rates at two quality hotels with great amenities. You are strongly encouraged to make your reservations at these hotels through the links provided below because other area hotels have much higher rates with fewer amenities and only guests staying at these two hotels within the PPDD 2015 room block will be provided with complimentary daily roundtrip transportation to/from SkySong (i.e., if you do not reserve your room through the links below, you will be responsible for your own daily transportation to/from SkySong).

Hilton Garden Inn Scottsdale Old Town
Single or Double: $119USD/night (plus tax) including complimentary continental breakfast, Internet access, parking, and more
Reservation Deadline: This special discounted room rate will be available until 21 September or when the group block is sold-out, whichever comes first.

Holiday Inn Express & Suites Scottsdale Old Town
Single or Double: $109USD/night (plus tax)
Triple: $119USD/night (plus tax)
Quad: $129USD/night (plus tax)
All rates include complimentary hot breakfast buffet, Manager’s Reception Tuesday-Saturday with beer, wine, soda and light snacks, Internet access, parking, and more.
Reservation Deadline: These special discounted room rates will be available until 14 September or when the group block is sold-out, whichever comes first.

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REGISTRATION
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The PPDD 2015 Conference registration fee is $99USD and includes full access to the Conference as well as lunch on 21 and 22 October plus the Conference reception and banquet dinner after the Conference programming on 21 October.

Please note that all presenters must register by 10 September to ensure their place in the PPDD 2015 Conference Program.

Please note the deadline to register for the post-Conference Gila River Telecommunications Field Trip or Gila River Telecommunications and Natural Wonders of the American Southwest Study Tour to Sedona and the Grand Canyon is 31 August.

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YOUR PPDD 2015 CONFERENCE LEADERSHIP TEAM
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Conference Organizers
Susan B. Kretchmer, Partnership for Progress on the Digital Divide
Rod Carveth, Morgan State University and Partnership for Progress on the Digital Divide

Conference Host
Arizona State University School of Public Affairs
Karen Mossberger, Director

Europe Sessions Organizer
Grant Blank, Oxford University and Oxford Internet Institute

Asia, the Pacific, the Middle East, and Africa Sessions Organizer
Gerard Goggin, University of Sydney

Canada Sessions Organizer
Richard Smith, Simon Fraser University and Centre for Digital Media

United States Sessions Organizer
Susan B. Kretchmer, Partnership for Progress on the Digital Divide

Latin America and the Caribbean Sessions Organizer
Laura Robinson, Santa Clara University

Policymaker and Practitioner Liaison
Angela Siefer, National Digital Inclusion Alliance

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CO-SPONSORS
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American Anthropological Association Committee on the Anthropology of Science, Technology, and Computing

American Political Science Association Information Technology and Politics Section

American Public Health Association Health Informatics Information Technology Section

Communication and Information Technologies Section of the American Sociological Association

Community Informatics Research Network

International Association for Media and Communication Research

International Association for Media and Communication Research Communication Policy and Technology Section

International Association for Media and Communication Research Digital Divide Working Group

International Communication Association

International Communication Association Communication and Technology Division

International Communication Association Communication Law and Policy Division

International Communication Association Mass Communication Division

iSchools

National Communication Association

National Digital Inclusion Alliance

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PUBLISHING PARTNERS
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Information Technologies and International Development

Journal of Community Informatics

Online Journal of Public Health Informatics

Additional journals may be forthcoming

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SPONSORS
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The PPDD 2015 International Conference would not be possible without the generosity of our Sponsors whose dedication to enriching the dialogue and connecting research, policy, and practice leads the way in advancing the agenda on the digital divide. Please join us in thanking them.

**Premier Sponsor and Conference Banquet Host**
Arizona State University School of Public Affairs <http://spa.asu.edu/>

**Premier Sponsor and Opening Plenary Luncheon Host**
USC Annenberg School for Communication and Journalism <http://annenberg.usc.edu/>

**Platinum Sponsor**
Arizona State University School for the Future of Innovation in Society <https://sfis.asu.edu/
Institute of Cultural Capital <http://iccliverpool.ac.uk/>
**Gold Sponsor**
Arizona State University American Indian Policy Institute


Saturday, July 4, 2015

CFP: ACADEMIC MINDTREK CONFERENCE 2015

ACADEMIC MINDTREK CONFERENCE 2015
Call for Papers, Extended Abstracts, Posters, Demonstrations, Workshops, Tutorials
22nd to 24th of September 2015
Tampere, Finland

Long and short papers, posters, demonstrations, workshops and extended abstracts due on:
— DEADLINE 31st of July 2015

Tutorials due on:
— DEADLINE 24th of August

In cooperation with ACM, ACM SIGMM, and ACM SIGCHI

Contributions will be published in the ACM digital library and a selected set of high-level work will be published as book chapters or in journals.

We are pleased to invite you to the Academic Mindtrek conference, 22nd to 24th September 2015, which brings together a cross-disciplinary crowd of people to investigate current and emerging topics of media and technology in many facets. The conference explores academically the emerging and frontier-breaking applications of new media and technology in everyday contexts of leisure, business and organizational life. 23rd and 24th September 2015 will be the main Academic Mindtrek days with other Mindtrek Openmind Conference sessions starting at the 22nd.

The academic conference features seven major themes (detailed description below):
(Open) Data
  • Human-Computer Interaction (HCI)
  • Games
  • Interactive Experience Demonstrators
  • Ubiquitous Media
  • Media Studies
  • Media Management and Business

Why to Participate?
The COSS Association (COSS – the Finnish Centre for Open Systems and Solutions) hosts a yearly conference, where the Academic Mindtrek conference has been a part of this unique set of events comprising competitions, world famous keynote speakers, plenary sessions, media festivals, and workshops since 1997. It is a meeting place where researchers, experts and thinkers present results from their latest work regarding the development of Internet, interactive media, and the information society. It is a real chance for media and technology enthusiasts to think outside the box.

Furthermore, it brings together researchers and practitioners from diverse disciplines that are involved in the development of media and technology in various fields, ranging from sociology and the economy to technology. The highest ranked papers are also published in academic journals (The highest ranked papers will be published in academic journals (e.g. in 2013 we published a selected set of articles in ACM Computers in Entertainment, Electronic Markets – The International Journal on Networked Business, and the International Journal of Ambient Computing and Intelligence. The scientific part of the conference is organized in cooperation with ACM SIGMM, and ACM SIGCHI. Conference proceedings will be published in the ACM Digital Library). It also provides a chance to learn from the vast media and technology genre at large and allows participants to exchange views with cross-disciplinary experts.

The conference aims to provide insights about the convergence of the various media and the future of media and boasts of several high-level keynote speakers. A few examples from previous years: Steve Wozniak (Co-Founder, Apple Computers), David S. Cohen (Editor, Variety), Robert Neuman (Disney), Vili Lehdonvirta (University of Oxford), Keith Partridge, Tomi T. Ahonen (Consultant), Latif Ladid (IPV6 Forum), Beat Schwegler (Microsoft), Cinzia dal Zotto (Univ. of Neuchatel), Ari Ojansivu (Google), Ramine Darabiha (Rovio), Molly Ränge (Crowdculture), Slava Kozlov (Philips Design), Dave Nielsen (CloudCamp), Janne Järvinen (F-Secure), Olavi Toivainen (Nokia), Herbert Snorrason (OpenLeaks), Tuija Aalto (YLE), Juha Kaario (Varaani), among many others.

CONFERENCE THEMES
1. (Open) Data
ICT plays a pivotal role in the development of digital economy, applications ranging from various industry sectors, science, E-Government and E-Learning, to informal group collaboration. The key ingredient in most of these areas is access to well-understood, good-quality data. But what data is interesting and where does it come from? How to access it, analyze it, or to build applications or ecosystems based on it? In the (Open) Data track, we are looking for submissions that introduce methods and applications based on the already available data sets, or describe and analyze new data sets, or both. In addition to the usual scientific peer review criteria, the evaluation of submissions enclosing new data sets includes novelty, design and availability.

2. Human-Computer Interaction (HCI)
Human Computer Interaction (HCI) track aims to address the affective aspects of design, development and implementation of interfaces and the design of human and technology interaction. The wide field of HCI sets out to discuss issues around human computer interaction modalities, consumer experience, design of computer systems, human aspects, universal media access, ergonomics, communication, novel interaction modalities, privacy, trusted systems, interaction theories, and sociological and psychological factors. The track is targeted to the scientific community dealing with several applied and theoretical aspects of HCI. It brings together people from diverse areas that provide a multidisciplinary forum for academics, designers and practitioners to discuss the challenges and processes of contemporary topics in Human-Computer Interaction.

The HCI track themes include, but are not limited to, the following general subject areas:
  • Design (Experience design, Interaction design techniques and methods, User interaction and HCI design, Designing for experience and interactivity, Analysis, theories, and procedures in interaction design)
  • User experience (measuring user experience, UX methods & techniques, applications & user studies)
  • Technology (Adaptive and personalized interfaces, Architectures for interaction, Cloud computing & Mobile HCI, Multimodal interface & Second screens)
  • Evaluation (Evaluation, and implementation of interactive systems, Creativity, practices and innovation in HCI, Evaluation methods and techniques, Evaluation/Comparison of Usability and UX methods)
  • HCI methods and theories (Methods, systems, and toolkits supporting HCI, Human centered computing and understanding interaction, Interactivity methods, Phenomena surrounding interactivity)

3. Games
The culture, development and business of games has become increasingly varied. The current trends range from virtual reality and wearable gaming to freemium business models and serious games. Games research is a multidisciplinary field featuring diverse approaches to understand the phenomenon of games and play.

Academic MindTrek has an inclusive approach in the Games track focusing on novel, innovative and even unorthodox games research from theoretical works, empirical case studies to constructive projects. The Games track themes include, but are not limited to, the following subject areas:
  • Design (interaction, mechanics, interfaces)
  • Evaluation (game experience, playability, usability)
  • Development (tools, engines, AI, audiovisual)
  • Business (digital distribution, crowdfunding, revenue models, virtual goods)
  • Platforms (online, social, mobile, desktop)
  • Technology (virtual, augmented and altered reality)
  • Serious games (education, health, persuasive, simulations)
  • Gamification (motivation, effects, case studies)
  • eSports (culture, streaming, fandom)
  • Hybrid games (digital-physical, board games, toys)
  • Online gambling (lottery, casino, betting)
  • Players (demographics, inclusivity, accessibility)
  • Indie (innovation, modding, transgressive)

4. Interactive Experience Demonstrators
The aim is to gather interactive experience demonstrators from researchers and professionals from the communities related to the topics of Mindtrek. The objective for the interactive experience demonstrators is to show the state of the art in the themes of Mindtrek for the audience of the whole Mindtrek conference. The target audience includes members of the academic community, industry, and laboratories who can demonstrate the results of their research projects with a practical interactive experience implementation. Interactive experience demonstrators will be running in the main area of the Mindtrek conference for the whole academic and main conference duration. In this way the practical results of academic research results will gain maximum attention. In comparison to regular demonstrations, the interactive experience demonstrators should be available to be used by all conference visitors, and they should require a significant experiential factor (e.g., they should be entertaining). Because of space requirements, in maximum five interactive experience demonstrators will be selected for the conference.

5. Ubiquitous Media
Ubiquitous Media track is focused on addressing the underlying concept of ubiquitous computing where different media is considered to be available everywhere- anytime and anywhere. Different new paradigms are used as synonyms of this new concept namely ambient media, ambient intelligence and pervasive computing. Originally this concept was initiated from the early work of tablets, pads and board which literally expanded towards the present mobile computing. This track is aimed to the multi and inter disciplinary research community where computer and social scientists along with anthropologists and philosophers can contribute towards coming up with different radical knowledge. Designers and practitioners from different field of research can under the same hood bring different challenges of Ubi-media and then take a holistic view on how to overcome those challenges by creating new knowledge in this growing research field.

The Ubiquitous Media track themes include, but are not limited to, the following subject of interests:
  • Theories and models for Ubi-media
  • Methods of Ubi-media design and evaluation
  • Internet of things
  • Ubiquitous mobile computing
  • Natural user interface
  • Ambient media and ambient intelligence
  • Tangible interface
  • Design and construction of smart ubiquitous device
  • Evaluation of complex Ubi-media design

6. Media Studies
In the digital age, media consumption is constantly changing and social media has blurred the boundary between media producers and consumers. This track concentrate on understanding today’s media consumption practices and changing behaviors, including research on ethical, regulatory, and policy issues. In particular, we welcome work on novel mechanisms for evaluating the impact of intermediality and media convergence including the analysis of social media and networks forming around film and television. The track is dedicated to promoting a broad understanding of film, television, and digital media through theoretical, methodological and empirical research.

7. Media Management and Business
Media business and media management face the challenges of the emergence of new forms of digital media and focuses on leadership practices, business models and value chains. It discusses competition, patterns of media usage, advertising models, and how traditional media can cope with the challenges coming from digital media focusing on media business and media management issues.

CONFERENCE PUBLICATIONS
The scientific part of the conference is organized in cooperation with ACM SIGMM, and ACM SIGCHI. Conference proceedings will be published in the ACM Digital Library, which includes short and long papers, workshop proposals, demonstration proposals, and tutorial proposals. Extended abstracts will be published in the adjunct conference proceedings; however, they will not be published within the ACM Digital Library. Selected high-quality papers will be published in international journals, as book chapters, edited books, or via open access journals.

There will also be a reward for the overall best paper from the academic conference. All the papers should follow the style guidelines of the conference.

SHORT AND LONG PAPER PROPOSALS
All submissions will be peer-reviewed double blinded, therefore please remove any information that could give an indication of the authorship. Short papers should be between 2-4 pages long and the paper presentation will be 15 minutes plus 5 minutes discussion within a session; long papers should be 6-8 pages and will be presented in 20 minutes slots, plus 5 minutes discussion.

WORKSHOP PROPOSALS
Feel free to suggest workshops which are co-organized with the Academic Mindtrek. Workshop proposals should include the organizing committee, a two-page description of the theme of the workshop, a short CV of organizers, duration, the proceedings publisher, and the schedule. Workshop organizers also have the possibility to add publications to the main conference proceedings. Depending on the attracted number of papers for each workshop, we provide space for either half-day or full-day workshops. Previous examples include e.g. a workshop on eLearning. Nevertheless, feel free to suggestion your own.

DEMONSTRATIONS PROPOSALS
Interactive experience demonstrator proposals shall be either short or full papers and include: a) a description and motivation of the interactive experience demonstrator; b) general architecture of the interactive experience demonstrator; c) description of the main features of the demonstrator; d) a brief comparison with other existing relatedinteractive experience demonstrators; e) audio-visual materials to illustrate the interactive experience demonstrator (a poster or a roll-up and other material on a laptop, for example); f) the type of license (if applicable), g) the Internet address of the interactive experience demonstrator (if applicable), and h) description of the scientific basis behind the interactive experience demonstrator (e.g., a regular paper presentation). It is strongly recommended that the authors make the interactive experience demonstrator (or a suitable version or movie) on the Internet during the evaluation.

TUTORIAL PROPOSALS
Tutorial proposals should include a two-page description of the tutorial, intended audience, a short CV, timetable, required equipment, references, and a track record of previous tutorials. The target length of tutorials is 2-4 hours. Previous examples include a tutorial on audio based media. However, feel free to suggest your own.

EXTENDED ABSTRACTS
Extended abstracts should be between 1-2 pages long and contain 500-800 words. They should describe the research problem, background, research questions, and the contribution to the conference. Extended abstracts will not be published within the ACM digital library.

POSTER PRESENTATIONS
Posters should be between 2-3 pages long and a poster should be presented during the conference. Attendees have the possibility to exhibit their posters on a A0 poster wall during the conference.

SUBMISSION DEADLINES
31st July 2015:
DEADLINE for workshop proposals, long papers (6-8 pages), short papers(3-4 pages), extended abstracts (1-2 pages), posters (1-2 pages) and demonstrations (2-3 pages) submissions.

24th August 2015:
Acceptance/rejection (Notification) for papers, extended abstracts, posters and demos

24th August 2015:
DEADLINE for tutorials

1st September 2015:
Camera ready papers and copyright forms

7th September 2015:
Conference registration & submission copyright forms

22nd – 24th September 2015:
Academic Mindtrek and Mindtrek Openmind Business Conference

ORGANIZING COMMITTEE
Conference Chair
Markku Turunen, Tampere Univ. (UTA), FIN

Programme Chair
Janne Paavilainen, Tampere Univ. (UTA), FIN

Track Chair: Human-Computer Interaction (HCI)
Pauliina Tuomi, University of Turku, FIN

Track Chair: Games
Janne Paavilainen, Tampere Univ. (UTA), FIN

Track Chair: Open Data
Ossi Nykänen, Tampere Univ. of Technology (TUT), FIN

Track Chair: Demos
Markku Turunen, Tampere Univ. (UTA), FIN

Track Chair: Media Management and Business
Johanna Grüblbauer, St. Pölten University of Applied Sciences (FH), AT

Track Chair: Ubiquitous Media
Moyen Mustaquim, Uppsala Univ. (UU), SWE

Track Chair: Media Studies
Jaakko Hakulinen, Tampere Univ. (UTA), FIN

ACM Proceedings Chair
Silvia Rubio Hernandez, Tampere Univ. (UTA), FIN

Local Arrangement Chair and Conference Management
Olli Purma, COSS Association, FIN
Mindtrek Openmind Conference Chair
Timo Väliharju, COSS Association, FIN

SUBMISSION GUIDELINES
Please follow the manuscript formatting guidelines for formatting all submissions. Please download the prescribed format from www.academicmindtrek.org

Note that since the papers will be published by the ACM digital library all authors need to sign an ACM copyright form. (For further guidelines see: (http://www.acm.org/pubs/copyright_form.html). The copyright form would be sent through an automated system only for accepted papers.
Please submit your work here: http://mindtrek.tietovisio.com/cfp/paper

STAY INFORMED
Supported by
COSS Association, MindTrek Association, City of Tampere, Tampere University of Technology (TUT), Tampere University (UTA), Tampere University of Applied Sciences (TAMK)