Society for the Social Study of Mobile Communications


The Society for the Social Study of Mobile Communication (SSSMC) is intended to facilitate the international advancement of cross-disciplinary mobile communication studies. It is intended to serve as a resource and to support a network of scholarly research as to the social consequences of mobile communication.




Sunday, March 15, 2015

CFP: Mobility as Waiting

CFP: Mobility as Waiting
Congress of the Austrian Sociological Association (OeGS).

1st-3rd October 2015
Innsbruck, Austria.

The deadline for contributions will be the 31th of March 2015.

Mobility as Waiting
by: Maik Hoemke, Lucerne School of Social Work

Short Abstract
The study will provide solutions for waiting times in our high mobile society. Special attention should be drawn on socially acceptable solutions for waiting times on small stations and stops.

Abstract
We all life in a time of high and hyper mobility. Not only differences between social classes disappear (social mobility), also the ability for translocation (spatial mobility) has increased to a high level and is to be seen as a matter of course. But spatial mobility has a paradox in itself: Mobility is mentioned as permanent travelling, constant change of locations and a missing of abidance. But if have someone a deeper view on spatial mobility, it becomes clear, that spatial mobility is strong connected with standstill and waiting.

But the non-observance of waiting in a high mobile society makes sense, because in social sciences waiting is a kind of crisis, because valuable time will be wasted while waiting. Also waiting in a social context can be mentioned as hesitation, also a negative term in our society. The only positive aspect is to take time in the meaning of contemplation.

For this session different contributions are possible:
  • Social debates on waiting times
  • Theoretical discourses on mobility
  • Practical orientated research on waiting in different situations
  • Connections between social and physical mobility
  • Differences of (waiting-)time perceptions in different cultures and social classes
  • Etc.


Please send contributions to maik.hoemke@hslu.ch.


CFP: Jeunesse: Young People, Texts, Cultures

Jeunesse: Young People, Texts, Cultures invites essay submissions for a special issue addressing mobility in relation to youth texts and culture(s). We welcome essays that consider registers of race, class, gender, and disability. Essays should be between 6,000 and 9,000 words in length and prepared for blind peer-review.

Mobility invites us to think about bodies, identities, and agency from diverse disciplinary and methodological perspectives. Im/mobility can be many things: geographic, physical, ideological, imaginative, temporal, social. What are some of the ways that we might analyze this amorphous—in fact, mobile—topic in light of young people, their texts, and their cultures?

Submissions are requested by: 30 June 2015.
 Jeunesse: Young People, Texts, Cultures invites essay submissions for a special issue addressing mobility in relation to youth texts and culture(s). We welcome essays that consider registers of race, class, gender, and disability. Essays should be between 6,000 and 9,000 words in length and prepared for blind peer-review.

Mobility invites us to think about bodies, identities, and agency from diverse disciplinary and methodological perspectives. Im/mobility can be many things: geographic, physical, ideological, imaginative, temporal, social. What are some of the ways that we might analyze this amorphous—in fact, mobile—topic in light of young people, their texts, and their cultures?

Submissions are requested by: 30 June 2015.

Topics may include:
  • Dancing children
  • Border crossings and home(land) security systems
  • Movement as performance/choreography
  • Narratives of upward/downward mobility
  • Transformations through mobility/mobilizing   transformations
  • Mobile audiences and audiences of mobility
  • Movement as affect and affect as “being moved”
  • Planes, trains, and automobiles
  • Immigration and generations
  • Ability and impairment
  • Kinesthetics or kin-aesthetics
  • Mobilizing youth polities
  • Digital movement and mobile communication
  • Play and playgrounds
  • Containment and freedom of movement


Inquiries may be directed to Larissa Wodtke, Managing Editor: l.wodtke@uwinnipeg.ca

Topics may include:

Dancing children
Border crossings and home(land) security systems
Movement as performance/choreography
Narratives of upward/downward mobility
Transformations through mobility/mobilizing   transformations
Mobile audiences and audiences of mobility
Movement as affect and affect as “being moved”
Planes, trains, and automobiles
Immigration and generations
Ability and impairment
Kinesthetics or kin-aesthetics
Mobilizing youth polities
Digital movement and mobile communication
Play and playgrounds
Containment and freedom of movement

Inquiries may be directed to Larissa Wodtke, Managing Editor: l.wodtke@uwinnipeg.ca


CFP: Selfie Citizenship research workshop

Selfie Citizenship research workshop
  
16 April 2015,
@The Shed, Digital Innovation, MMU

Organised by Adi Kuntsman, Farida Vis and Simon Faulkner
Sponsored by Digital Innovation, Manchester Metropolitan University,
and The Visual Social Media Lab, The University of Sheffield

The workshop brings together researchers from a variety of disciplines, fields and backgrounds to explore the notion of “selfie citizenship” -- the growing use of the selfie-genre and, more broadly, the networked circulations of individual and group self-portraits for “acts of citizenship” (Isin 2008).

In the recent years we have become accustomed to photographs of individuals with hand-written banners, as well as to various selfie memes and hashtag actions (#NoMakeUpSelfie, #WeAreAllClean, #SmearforSmear as well as #ICan’tBreathe, #BlackLivesMatter and #UseMeInstead, to mention just a few), spread on social media as actions of protest and political or social statements. Their circulation is global, and their iconography is often deceivingly similar, yet their motivations, causes and context vary – some stand against police abuse or military occupation, others call for clearer cities or smaller classrooms, yet others promote a charity cause or a social awareness, and there are those that incite violence or call for a war.  Further, while some perform citizenship as a form of nationalism, other mobilise notions of global citizenship, and yet others operate in contexts where citizenship is absent, in question or violently denied.

Such mobilisation of the selfie genre – understood broadly as self-portraits in viral digital circulation – clearly challenges the prevalent popular view of selfies as narcissistic, inherently a-political and even anti-social. Yet selfie citizenship still remains to be theorised, both as a framework for different understanding of selfies, and as a way to think differently about citizenship in the social media age. This workshop was set up to create a space for an intellectual and political conversation around the notion of selfie citizenship, bringing together scholars of visual culture, social and digital media, and cultural citizenship, into a much needed dialogue that explores the work of selfies, but also charts new directions to think about citizenship as a political, affective, visual and networked phenomenon.


CFP: Workshop “Digital Cities 9 – Hackable Cities: From Subversive City Making to Systemic Change”

Workshop “Digital Cities 9 – Hackable Cities: From Subversive City Making to Systemic Change”
27 June 2015
University of Limerick, Ireland, prior to the Communities & Technologies Conference 2015.


List of organisers and their backgrounds
Michiel de Lange (Utrecht University, The Mobile City)
Nanna Verhoeff (Utrecht University)
Martijn de Waal (University of Amsterdam, Amsterdam University of Applied Sciences, The Mobile City)
Marcus Foth (Queensland University of Technology)
Martin Brynskov (Aarhus University)

Contact:
Martijn de Waal & Michiel de Lange (Digitalcities9@gmail.com).

The workshop’s theme, goals and activities:
 The Digital Cities workshop series started in 1999, and is the longest running academic workshop series that has followed the intertwined development of cities and digital technologies. Earlier years have seen papers presented at Digital Cities to appear as the basis of key anthologies within the field of urban informatics, smart & social cities and civic media.

This year again we are part of the C&T event to further discuss these relevant themes, gain new insights and work collaboratively towards a new publication, and explore opportunities for cooperation in research programs for instance in the H2020-framework.

Abstract
The DC9 workshop takes place on June 27, 2015 in Limerick, Ireland and is titled “Hackable Cities: From Subversive City Making to Systemic Change”. The notion of “hacking” originates from the world of media technologies but is increasingly often being used for creative ideals and practices of city making. “City hacking” evokes more participatory, inclusive, decentralized, playful and subversive alternatives to often top-down ICT implementations in smart city making. However, these discourses about “hacking the city” are used ambiguously and are loaded with various ideological presumptions, which makes the term also problematic. For some “urban hacking” is about empowering citizens to organize around communal issues and perform aesthetic urban interventions. For others it raises questions about governance: what kind of “city hacks” should be encouraged or not, and who decides? Can city hacking be curated? For yet others, trendy participatory buzzwords like these are masquerades for deeply libertarian neoliberal values. Furthermore, a question is how “city hacking” may mature from the tactical level of smart and often playful interventions to the strategic level of enduring impact. The Digital Cities 9 workshop welcomes papers that explore the idea of “hackable city making” in constructive and critical ways.

Call for papers
The Digital Cities workshop invites papers that explore the relation between digital media technologies and everyday urban life, planning and governance. We especially welcome papers within this year’s theme: “Hackable Cities: From Subversive City Making to Systemic Change.”

“Hacking” has long been part and parcel of the world of media technologies. From HAM radio amateurs to US west-coast computer culture, users have been figured as active creators, shapers, and benders of media technologies and the relationships mediated through them (Levy 2010; Roszak 1986; Von Hippel 2005). In general what the term refers to is the process of clever or playful appropriation of existing technologies or infrastructures, or bending the logic of a particular system beyond its intended purposes or restrictions to serve one’s personal or communal goals.
Whereas the term was mainly used to refer to practices in the sphere of computer hardware and software, more recently “hacking” has been used to refer to creative practices and ideals of city making: spanning across spatial, social, cultural, and institutional domains, various practices of “city hacking” can be seen in urban planning, city management, and tactical urban interventions. Worldwide, we have seen various artistic and political movements making use of digital media to appropriate urban places as the locus for theatrical interventions, often politically charged. A prominent book on the future of “smart cities” makes an appeal for “civic hackers” (Townsend 2013). Urban governments around the world have embraced “hackathons” as a new way for the development of urban services. Numerous events with titles like “Hack Your City” (e.g. Sheffield) or similar, have been organized. Municipalities have opened up datasets and created urban APIs or SDKs that allow clever hackers to build apps and services.

What these examples have in common is that the term “hacking” is used to evoke a participatory alternative to top-down ICT implementations in cities. The term “hacking” suggests a novel logic to organize urban society through social media platforms. It suggests a move away from centralized urban planning towards more inclusive process of “city making”, creating new types of public spaces. This logic of “hacking” is touted as slightly subversive, innovative, and is associated with collaboration, openness and participation. As such it is applied to various domains of urban life. The term can be used to highlight critical or contrarian tactics, to point to new collaborative practices amongst citizens mediated through social media, or to describe a changing vision on the relation between governments and their citizens.

Discourses about “hacking the city” are not unproblematic. While the term suggests cities have embraced a new “hacker ethic” of decentralized organization, reputation-based meritocracy and playfulness, at the very same time many “smart city” policies reinstate modernist ideals of centralized overview and pervasive control. As the notion is ported from the field of software development to civic life and organization, it is used ambiguously, loaded with various ideological presumptions. For some, “urban hacking” is about empowering citizens to organize themselves around communal issues and empowering them to perform aesthetic urban interventions. For others it raises questions about governance: what kind of “city hacks” should be encouraged and which ones are unwelcome, and who decides about that? Can city hacking be curated? For yet another group it is a masquerade for neoliberal politics in which libertarian values appear in the discursive sheep’s clothing of participatory buzzwords like “Web 2.0”, “collective intelligence”, “crowdsourcing”, “open source ethics”, or “sharing economy”. Furthermore, a key question that remains largely unanswered is how “city hacking” may mature from the tactical level of smart and often playful interventions to the strategic level of enduring impact.

The Digital Cities Workshop explores welcomes papers that explore the notion of hackable city making both in a constructive as in a critical way. We also welcome the discussion of related concepts that address the relationship between bottom-up city making and issues of governance and urban management.
We prioritize papers that address this overall theme, but works connecting to adjacent themes may also come into consideration. Contact the DC9 chair if you want to discuss before submitting.

Relevant topics include but are not limited to:
  • What are interesting examples of aesthetic and/or political event-based appropriations of public space making use of digital media technologies?
  • What kind of tools or processes are empowering citizens in the processes of city making?
  • What can we learn about this from empirical case studies or research by design projects?
  • How can digital media open up existing urban infrastructures for appropriation by citizens?
  • What are innovative examples of citizens taking ownership in and management of public interest issues?
  • How have or could governments make room for ‘hackable city making’? What are the societal risks of such an approach?
  • In what way can (and should) bottom-up city-making be curated?
  • The call is also open to other relevant submissions outside the theme of hacking, but relevant to citizens making the digital city, such as studies on civic media, smart citizens, urban informatics, open data, etc.,


Maximum number of participants:
We have room for 20-25 people. A selection of applications is made by the workshop organizers based on the proposal’s quality, thematic relevance, and overall complementarity.

Submissions
Please submit your 300-500 word proposal through the Easychair system:

Important Dates

Abstract submission deadline: 2015-03-05 – 2015-05-01
Notification of selected papers: 2015-05-12 – 2015-05-12
Full Papers Due: 2015-06-12 – 2015-06-12

Conference: 2015-06-27 – 2015-06-27

CFP: HICSS Social Media & Learning Minitrack

CFP: HICSS Social Media & Learning Minitrack
Chairs: Maarten de Laat, Caroline Haythornthwaite  & Dan Suthers

Track: Digital and Social Media

Hawaii International Conference on System Sciences (HICSS) 49,
January 5-8, 2016
http://www.hicss.hawaii.edu/

FULL PAPERS DUE: June 15, 2015 via the HICSS conference system
http://www.hicss.org/#!calls/c1cd9


Social Media & Learning Minitrack
This minitrack calls for papers that address leading edge innovation, research methods and design to analyze and support learning through social media. Social media – such as social networking sites, blogging, microblogging, wikis, etc. – provide powerful tools for engaging in networks and communities and that stimulate social interaction for learning around topics of shared interest.  Traditional boundaries (institutional, epistemological and spatial) are fading, creating open spaces that increase possibilities to connect and develop personal learning interests.

This minitrack invites papers that address the use of social media for learning, whether this is planned intentional learning or spontaneous during work or play. Research can be in formal learning settings or arrangements that are non-formal and informal. It can engage the learning of individuals, or learning that encompasses work groups, leisure groups, communities of interest and of practice.

We are interested in papers that examine theoretical issues; provide empirical data, innovative designs or new perspectives on learning; or that look into new forms of analytics to provide feedback about the learning that takes place in social media environments.

We invite empirical and theoretical papers that address current trends and developments in social media and learning, and address such questions as:

  • How are we learning in the social media age?
  • What measures, techniques, or analyses provide insight into learning on and through social media?
  • How do social media support, extend, or supplant other forms of learning?
  • What kinds of social media use support individual, group, or community learning?
  • How are social media transforming the learning landscape?
  • What theories of learning work for social media?

Topics include but are not limited to …

Theories, perspectives and paradigms

  • Learning on and through the web, for formal, informal and non-formal learning
  • Social learning in networks, communities, crowds
  • Individual, group, community, or organizational learning through social media
  • Contributory behavior in social media supported learning communities
  • Professional learning, lifelong learning, and/or workplace learning and social media
  • Open access, social media and learning
  • Learning across multiple media, and the role of social media in learning
  • Self-directed learning, social learning, adult learning

Design

  • Design and use of social media (MOOCs, Twitter, Wikis, Blogs) for learning
  • Design and/or analysis of multi-media learning ecologies
  • Integration of social media across multiple media (Open platforms, Business Social Media) and existing practices

Analytics

  • Methods for analyzing social media and learning
  • Tools for automated data capture and analytics on social media and learning
  • Awareness and visualization of learning via social media



ORGANIZERS
Maarten de Laat, Open University of the Netherlands
maarten.delaat@ou.nl<mailto:maarten.delaat@ou.nl>

Caroline Haythornthwaite, University of British Columbia
c.haythorn@ubc.ca<mailto:c.haythorn@ubc.ca>

Dan Suthers, University of Hawaii
suthers@hawaii.edu<mailto:suthers@hawaii.edu>

CFP: Futures of Real and Virtual Worlds

CfP: Futures of Real and Virtual Worlds
A Special exploratory Issue
Edited by: Yesha Sivan, Editor in Chief, the Journal of Virtual Worlds
Research

The Journal of Virtual Worlds Research (http://www.jvwresearch.org/) is an online, open access peer-reviewed academic journal that engages a wide spectrum of scholarship and welcomes contributions from the many disciplines and approaches that intersect with virtual worlds’ research.

Design the future
This call is about the future, or more so, possible futures. We are looking for *reflective papers (1000-3000 words) *that will describe specific angles to the real and virtual worlds. We are exploring and defining our future.  The collection of reflective futures will help us design the next 7 years of the journal.

Topics include but are not limited to:
  • 3D fun
  • Mini robots
  • Social networks that change our mind
  • Artificial limps
  • New forms of hardware
  • Augmented and mixed environments
  • Wearables
  • User generated content
  • 3D printing
  • Visual data streaming
  • Immersive technologies
  • Shopping from home
  • Projections of the real
  • Wireless people
  • Portable friends
  • The Internet of Things
  • Virtual currencies
  • E-readers
  • …
  • And more…


Motivation
The journal, JVWR, is celebrating its 8th year anniversary in 2015. In 2015 we will also publish the book “*3D3C Platforms: Applications and Tools for Three Dimensional Platforms for Community, Creation and Commerce*” published by Springer, as a summary of this field’s state of the art.

In 2008, when Jeremiah Spence founded* #JVWR*, the excitement of a flexible, user-generated world was very high. It seemed that the world of *Second Life(R)* had taken years of hardware, software, and social-ware experiences into a new level. That it would change” the world. This was yet another wave of promise of virtual reality.

In 2008, users, business analysts and academics alike used to be at awe because Second Life had millions of users; commerce was done virtually; there were grievers in virtual worlds, and people could create 3D objects by themselves.

In 2015 today, 7 years later, Facebook has more than 1.35 billion monthly active users; commerce is done with a fingerprint via Apple pay; cyber criminals are attacking real companies, and people are printing their own outfits and objects. Much has changed. *The virtual is becoming the real and the real is becoming the virtual*. It seems that the term “virtual worlds” as a key term for an academic domain, does not make sense anymore.

It is time for us, as an academic journal, to take an “academic sabbatical” to define the future of our Journal in light the possible futures of both worlds (real and virtual. Of course, this will be an active Sabbatical where we try to grapple with several questions that revolve around the nature of the field, and on how we best advance it as an academic journal.

Submission Instructions
Authors are invited to *submit original scholarly papers of 1000-3000 words* including footnotes, references, and appendices. Interested authors should submit a *full paper* by the deadline indicated below. All submissions should be made via the JVWR publishing system (see www.jvwreserach.org >
All submissions will be peer reviewed. Accepted papers will be published online in the Volume 8, Number 2 (2015) of the Journal.

Deadlines and Timeline
Authors submit full paper: *May 30, 2015*
Editors return review report and initial decision: *Jun 15, 2015*
Authors submit revised paper: *July 15, 2015*
Editors return final comments and decision: *July 31, 2015*
Authors submit final version: *August 15, 2015*
Planned Publication: *August 31, 2015*

Further Information
Please contact:
Yesha Sivan yesha.sivan AT jvwresearch DOT org
Tzafnat Shpak tzafnat.shpak AT jvwresearch DOT org

And of course, you are always welcome to:

Write to us directly to* info@jvwresearch.org. <info@jvwresearch.org>*

CFP: 14th IFIP International Conference on eGovernment

14th IFIP International Conference on eGovernment (IFIP EGOV2015)
7th IFIP International Conference on eParticipation (IFIP ePart2015)
31 August – 2 September 2015
Thessaloniki, Greece
www.egov-conference.org, www.epart-conference.org

CALL FOR PAPERS AND CONTRIBUTIONS

General eParticipation Track
eParticipation refers to the use of Information and Communication Technologies to enhance political participation and citizen engagement. eParticipation is by definition a multidisciplinary field of study. Today, eParticipation is particularly timely and relevant in various contexts and in diverse environments, e.g. digital democracy; participatory public service design; use of open government data in eParticipation initiatives; use of social media (e.g. Twitter, Facebook) by citizens, governments and civil servants; top-down and bottom-up eParticipation initiatives related to the economic and welfare issues, etc.

The General eParticipation Track serves as an umbrella for all eParticipation-related topics except the special-topics track of Policy Modelling and Policy Informatics (which will launch its own Call for Papers). In particular, it also covers emerging and special topics in eParticipation research.

Areas of focus and interest include but are not limited to the following
topics:
  • eParticipation research including theories, methods, models and approaches;
  • The role of social and mobile media and Web 2.0 in eParticipation;
  • Transparency and open access for eParticipation
  • Design and co-creation of participatory public services; bottom-up initiatives
  • Privacy, security and ethical considerations in eParticipation
  • Advances in eParticipation Domains: Online deliberation and discourse, participatory budgeting, eConsultation, ePolling, and eLegislation, eElectioneering, eCampaigning and eVoting;
  • Advances in participatory policy making using policy modelling, simulation, impact assessment and visualisation methods and tools;
  • eParticipation and big data
  • Smart cities and the role of citizens
  • Environmental Information Systems and citizen participation
  • The role of eParticipation in national and global crisis situations;
  • Comparative analyses of eParticipation practices;
  • Impact assessment and public value considerations of eParticipation on real world decision making;
  • Digital literacy and its consequences for eParticipation;
  • eParticipation projects: design, implementation, evaluation, quality and impact


Formats

This track hosts two distinct formats of contributions:
  • Completed research papers (max. 12 pages, published in the IFIP ePart proceedings of Springer LNCS)
  • Ongoing research and innovative projects (max. 8 pages, published in alternate proceedings by IOS Press)


Beyond the tracks, the dual IFIP EGOV/ePart 2015 conference also hosts: 
  • Posters (max. 2 pages), to be exposed along the welcome reception on Tuesday evening
  • Workshops and panels on pertinent issues, short abstracts (2 pages), and 
  • PhD colloquium submissions (max. 8 pages),


all to be included in the alternate proceedings published by IOS Press.

Prior to the conference (that is, on Sunday and Monday, August 30 and 31), a PhD student colloquium will be held providing doctoral students with an international forum guided by senior scholars for presenting their work, networking opportunities and cross-disciplinary inspiration. Read more about the submission guidelines and review criteria on the conference website.

Important Dates
  • March 15, 2015—Submission of papers (hard deadline-no late submissions allowed)
  • April 15, 2015—Submission of workshop/panel/poster/PhD colloquium contributions
  • April 30, 2015—Notification of acceptance/rejection decisions for papers
  • May 15, 2015 — Notification of acceptance for workshops/panels/posters/PhD colloquium contributions
  • May 31, 2015—Camera-ready papers of completed research, of ongoing research/PhD colloquium papers, posters, workshop and panel descriptions



Submission

All papers should be submitted to: https://easychair.org/conferences/?conf=egov2015